- Build a Rush Hour board big enough for Baxter to easily manipulate
- Setup a readable board with pieces for Baxter to interact with
- Program Baxter to accurately pick up the car
- Program Baxter to accurately place the piece on the board
- Write code that allows a user to select the difficulty of the puzzle
Trial board - ended up using a larger board
There are similar projects from previous years that also involve Baxter manipulating pieces on a game board. This project is slightly different though in that it sets up the game board from pieces that lay strewn across the table and orientation of the piece matters more than say a chess piece. Baxter will pick out the game pieces that are needed for the selected level of difficulty and arrange them accordingly on the board.
One possible real-world application of this project is the operation of a crane on a construction site. The crane could be programmed to move supplies from one side of a site to another side where it is needed automatically.
One possible real-world application of this project is the operation of a crane on a construction site. The crane could be programmed to move supplies from one side of a site to another side where it is needed automatically.